Video Game Sales Prediction: Weekend Hackathon #10
About This Hackathon
The gaming industry is certainly one of the thriving industries of the modern age and one of those that are most influenced by the advancement in technology. With the availability of technologies like AR/VR in consumer products like gaming consoles and even smartphones, the gaming sector shows great potential. In this hackathon, you as a data scientist must use your analytical skills to predict the sales of video games depending on given factors. Given are 8 distinguishing factors that can influence the sales of a video game. Your objective as a data scientist is to build a machine learning model that can accurately predict the sales in millions of units for a given game.
Key Information
- Category: Hackathon
- Difficulty Level: Beginner
- Status: Expired
- Start Date: 2020-06-26T18:00:00Z
- End Date: 2020-06-29T07:00:00Z
- Current Participants: 813
Rules and Guidelines
One account per participant. Submissions from multiple accounts will lead to disqualification The submission limit for the hackathon is 10 per day after which the submission will not be evaluated All registered participants are eligible to compete in the hackathon This competition counts towards your overall ranking points We ask that you respect the spirit of the competition and do not cheat This hackathon will expire on 29th June, Monday at 7 am IST Use of any external dataset is prohibi
Evaluation Criteria
The leaderboard is evaluated using RMSE for the participant’s submission.
Quick Summary
Video Game Sales Prediction: Weekend Hackathon #10 is a beginner level hackathon currently expired. It has 813 participants. The event runs from 2020-06-26T18:00:00Z to 2020-06-29T07:00:00Z.Registration is free and open to all skill levels.
